Development
Commands, events, GUI, configs, mechanics, and custom server logic.
Minecraft Developer
Java plugins, Paper systems, server management, and practical help for Minecraft communities.
I am Aelorian. For about 5 years, I have been focused on Minecraft servers, plugin logic, custom systems, configuration, and problem solving.
I have also worked as a manager on several servers, so I look at server work through both technical and community-focused experience.
Commands, events, GUI, configs, mechanics, and custom server logic.
Teams, rules, communities, organization, and practical server decisions.
Java, Paper API, Spigot, Velocity, SQL, Redis, Git, and webhooks.
My strongest area is connecting technical work with real server needs: stable systems, readable configs, clear logic, and things that make sense for players and staff.
Plugin logic, commands, events, GUI, configuration, and gameplay systems.
Teams, communities, rules, communication, and server organization.
Logs, stability, conflicts, lag sources, debugging, and practical testing.
I am starting to add my own public work here. AelorVeil is already live, and another project is on the way.
A privacy-first Minecraft log sharing tool. It removes sensitive data in the browser, lets users review changes, and creates a temporary link only for the cleaned log.
Another project is currently in progress. I will add the name, link, and details here when it is ready.
I can help people understand server problems, explain better approaches, review logic, or find a cleaner way to build and manage systems.
Help with plugin logic, commands, events, and splitting systems cleanly.
Plugin setup, permissions, configuration, conflicts, and server behavior.
Staff structure, rules, communication, and community flow from manager experience.
Understanding errors, finding plugin conflicts, and explaining what is going wrong.
First I look at what is happening, who it affects, and what actually matters.
Some problems need code, some need config, and some need better organization.
I prefer simple systems that are readable, stable, and easy to adjust later.
Testing in practice matters: players, staff, and console logs show the truth.
If you want to talk about Minecraft servers, development, or management, message me on Discord. If I know the answer, I am happy to help.
Discord: theaelorian